<Spell Name="Surmount Affliction">
  <school>abjuration</school>
  <subschool>
  </subschool>
  <descriptor>
  </descriptor>
  <spell_level>cleric oracle 2, inquisitor 2</spell_level>
  <casting_time>1 standard action</casting_time>
  <components>V, S</components>
  <costly_components>0</costly_components>
  <range>you</range>
  <area>
  </area>
  <effect>
  </effect>
  <targets>personal</targets>
  <duration>1 round level</duration>
  <dismissible>0</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>
  </saving_throw>
  <spell_resistence>
  </spell_resistence>
  <description>You temporarily overcome one harmful condition. This does not end the effect causing the condition it just suspends that condition s effect for the duration of the spell. You can surmount any one of the following conditions  blinded, confused, dazed, dazzled, deafened, fatigued, frightened, paralyzed, shaken, or sickened.</description>
  <source>Ultimate Magic</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Surmount Affliction&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;abjuration &lt;b&gt;Level &lt; b&gt;cleric oracle 2, inquisitor 2&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 standard action&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;you&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Targets &lt; b&gt;personal&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;1 round level&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;You temporarily overcome one harmful condition. This does not end the effect causing the condition it just suspends that condition s effect for the duration of the spell. You can surmount any one of the following conditions  blinded, confused, dazed, dazzled, deafened, fatigued, frightened, paralyzed, shaken, or sickened.&lt; p&gt;&lt; h4&gt;&lt;h5&gt;&lt;b&gt;Mythic  &lt; b&gt;You can cast this spell with no verbal or somatic component, and even if you re helpless (but not unconscious). You temporarily overcome a number of additional harmful conditions equal to half your tier.&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Augmented (7th)&lt; b&gt;  If you expend three uses of mythic power, you become immune to all afflictions the spell can normally overcome. In addition, you overcome (but do not become immune to) one of the following conditions  exhausted, nauseated, panicked, petrified, staggered, and stunned.&lt; h5&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>0</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>NULL</sor>
  <wiz>NULL</wiz>
  <cleric>2</cleric>
  <druid>NULL</druid>
  <ranger>NULL</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>NULL</alchemist>
  <summoner>NULL</summoner>
  <witch>NULL</witch>
  <inquisitor>2</inquisitor>
  <oracle>2</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>NULL</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>2</SLA_Level>
  <domain>
  </domain>
  <short_description>Temporarily suppress one condition.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>0</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells s surmount-affliction  Surmount Affliction </linktext>
  <id>1160</id>
  <material_costs>NULL</material_costs>
  <bloodline>Martyred</bloodline>
  <patron>
  </patron>
  <mythic_text>You can cast this spell with no verbal or somatic component, and even if you re helpless (but not unconscious). You temporarily overcome a number of additional harmful conditions equal to half your tier.</mythic_text>
  <augmented>Augmented (7th)  If you expend three uses of mythic power, you become immune to all afflictions the spell can normally overcome. In addition, you overcome (but do not become immune to) one of the following conditions  exhausted, nauseated, panicked, petrified, staggered, and stunned.</augmented>
  <mythic>1</mythic>
</Spell>